Literature for Computer Graphics


Link to the Homepage: Computer Graphics


Most important books:
no image available Marschner, Steve and Shirley, Peter
Fundamentals of computer graphics
Peters 2016
no image available Pharr, Matt; Jakob, Wenzel and Humphreys, Greg
Physically based rendering
Elsevier 2017
no image available Sellers, Graham; Kessenich, John and Shreiner, Dave
OpenGL Programming Guide:
The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V

Addison Wesley 2016
  • print: KES j 2016:1 1.Ex
no image available Apodaca, A. A. and Gritz, L.
Advanced RenderMan:
Beyond the Companion

Morgan Kaufmann 2000
  • print: APO a 2000:1 1.Ex
no image available Ebert, David S.
Texturing and Modeling - a procedural approach
Morgan Kaufmann 2003
  • print: EBE d 2003:1 1.Ex



Other interesting literature:
no image available Blinn, Jim
Jim Blinn's Corner:
A Trip down the Graphics Pipeline

Morgan Kaufmann 1996
  • print: BLI j 1996:1 1.Ex
no image available Blinn, Jim
Jim Blinn's Corner:
Dirty Pixels

Morgan Kaufmann 1998
  • print: BLI j 1998:1 1.Ex
no image available Cohen, M. F. and Wallace, J. R.
Radiosity and realistic Image Synthesis
Academic Press Professional 1993
  • print: COH m 1993:1 1.Ex
no image available Dutré, Philip; Bala, Kavita and Bekaert, Philippe
Advanced global illumination
Peters 2006
no image available Encarnacao, Jose Luis; Straßer, Wolfgang and Klein, Reinhard
Graphische Datenverarbeitung I -
Gerätetechnik, Programmierung und Anwendung graphischer Systeme

Oldenbourg 1996
  • print: ENC j 1996:1 1.Ex
no image available Encarnacao, Jose Luis; Straßer, Wolfgang and Klein, Reinhard
Graphische Datenverarbeitung II
Oldenbourg 1997
  • print: ENC j 1997:1 1.Ex
no image available Fiume, Eugene
The Mathematical Structure of Raster Graphics
Academic Press 1989
  • print: FIU e 1989:1 1.Ex
no image available Foley, James; van Dam, Andries; Feiner, Steven K.; Hughes, John F. and Phillips, Richard L.
Grundlagen der Computergraphik, Einführung, Konzepte, Methoden
Addison-Wesley 1994
  • print: FOL j 1994:1 1.Ex
no image available Foley, James; van Dam, Andries; Feiner, Steven K. and Hughes, John F.
Computer Graphics. Principles and Practice.
Addison-Wesley 1996
  • print: FOL j 1996:1 1.Ex
no image available Glassner, Andrew S.
Principles of Digital Image Synthesis:
Volume One

Morgan Kaufmann 1995
  • print: GLA a 1995:1 1.Ex
no image available Glassner, Andrew S.
Principles of Digital Image Synthesis:
Volume Two

Morgan Kaufmann 1995
  • print: GLA a 1995:2 1.Ex
no image available Glassner, Andrew S.
Graphics Gems
Academic Press 1998
  • print: GLA a 1998:1 1.Ex
no image available Glassner, Andrew S.
An Introduction to Ray Tracing
Academic Press 2002
  • print: GLA a 2002:1 1.Ex
no image available Hearn, Donald
Computer Graphics
Prentice Hall 1994
  • print: HEA d 1994:1 1.Ex
no image available Jensen, Henrik Wann
Realistic image synthesis using photon mapping
Peters 2010
  • print: JEN h 2010:1 1.Ex
no image available Joy, Kenneth I.; Grant, Charles W.; Max, Nelson L. and Hatfield, Lansing
Tutorial: Computer Graphics:
Image Synthesis

Computer Society Press 1988
  • print: JOY k 1988:1 1.Ex
no image available Sellers, Graham and Kessenich, John
Vulkan Programming Guide:
The Official Guide to Learning Vulkan

Addison Wesley 2016
  • print: KES j 2016:2 1.Ex
no image available Earnshaw, Rae and Kilgour, Alistair
Graphics Tools for Software Engineers
Cambridge University Press 1989
  • print: KIL a 1989:1 1.Ex
no image available Akenine-Möller, Tomas; Haines, Eric and Hoffman, Nathaniel
Real-time rendering
Peters 2008
  • print: MÖL t 2008:1 1.Ex
no image available Pavlidis, Theo
Algorithmen zur Grafik und Bildverarbeitung
Heise 1990
  • print: PAV th 1990:1 1.Ex
no image available Peitgen, H.-O. and Richter, P. H.
The beauty of fractals
Springer 1986
no image available Pixar
Writing RenderMan Shaders;
Siggraph 1992, Course 21

Pixar 1992
  • print: PIX 1992:1 1.Ex
no image available Pixar
The RenderMan Interface, V3.1
Pixar 1995
  • print: PIX 1995:1 1.Ex
no image available Pixar
Advanced RenderMan: Beyond the Companion;
Siggraph 1999, Course 25

Pixar 1999
  • print: PIX 1999:1 1.Ex
no image available Rogers, D. F.
Procedural Elements for Computer Graphics
WCB/McGraw Hill 1998
  • print: ROG d 1998:1 1.Ex
no image available Slusallek, Philipp
Vision -
An Architecture for physically-based Rendering

Inst. für Math. Maschinen und Datenverarbeitung 1996
  • print: SLU ph 1996:1 1.Ex
no image available Watt, Alan H. and Watt, Mark
Advanced Animation and Rendering Techniques:
Theory and Practice

ACM 1992
  • print: WAT a 1992:1 1.Ex