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Link to the Homepage: Computer Graphics
Most important books: | |
Marschner, Steve and Shirley, Peter Fundamentals of computer graphics CRC Press 2022 | |
Pharr, Matt; Jakob, Wenzel and Humphreys, Greg Physically based rendering MIT 2023 | |
Sellers, Graham; Kessenich, John and Shreiner, Dave OpenGL programming guide: The official guide to learning OpenGL, Version 4.5 with SPIR-V Addison Wesley 2016 | |
Ebert, David S. Texturing and modeling: A procedural approach Morgan Kaufmann 2003 | |
Other interesting literature: | |
Akenine-Möller, Tomas; Haines, Eric; Hoffman, Nathaniel; Pesce, Angelo; Iwanicki, Michal and Hillaire, Sebastien Real-time rendering Peters 2018 | |
Blinn, Jim Jim Blinn's corner: A trip down the graphics pipeline Morgan Kaufmann 1996 | |
Blinn, Jim Jim Blinn's corner: Dirty pixels Morgan Kaufmann 1998 | |
Cohen, M. F. and Wallace, J. R. Radiosity and realistic image synthesis Academic Press Professional 1993 | |
Dutré, Philip; Bala, Kavita and Bekaert, Philippe Advanced global illumination Peters 2006 | |
Encarnacao, Jose Luis; Straßer, Wolfgang and Klein, Reinhard Graphische Datenverarbeitung I: Gerätetechnik, Programmierung und Anwendung graphischer Systeme Oldenbourg 1996 | |
Encarnacao, Jose Luis; Straßer, Wolfgang and Klein, Reinhard Graphische Datenverarbeitung II Oldenbourg 1997 | |
Fiume, Eugene The mathematical structure of raster graphics Academic Press 1989 | |
Foley, James; van Dam, Andries; Feiner, Steven K.; Hughes, John F. and Phillips, Richard L. Grundlagen der Computergraphik: Einführung, Konzepte, Methoden Addison-Wesley 1994 | |
Foley, James; van Dam, Andries; Feiner, Steven K. and Hughes, John F. Computer graphics: Principles and practice Addison-Wesley 1996 | |
Glassner, Andrew S. Principles of digital image synthesis: Volume 1 Morgan Kaufmann 1995 | |
Glassner, Andrew S. Principles of digital image synthesis: Volume 2 Morgan Kaufmann 1995 | |
Glassner, Andrew S. Graphics gems Academic Press 1998 | |
Glassner, Andrew S. An introduction to ray tracing Academic Press 2002 | |
Hearn, Donald Computer graphics Prentice Hall 1994 | |
Jensen, Henrik Wann Realistic image synthesis using photon mapping Peters 2010 | |
Joy, Kenneth I.; Grant, Charles W.; Max, Nelson L. and Hatfield, Lansing Tutorial: Computer graphics Image synthesis Computer Society Press 1988 | |
Kessenich, John and Sellers, Graham Vulkan programming guide: The official guide to learning Vulkan Addison Wesley 2016 | |
Kilgour, Alistair and Earnshaw, Rae Graphics tools for software engineers Cambridge University Press 1989 | |
Pavlidis, Theo Algorithmen zur Grafik und Bildverarbeitung Heise 1990 | |
Peitgen, H.-O. and Richter, P. H. The beauty of fractals Springer 1986 | |
Pixar The RenderMan interface, V3.1 Pixar 1995 | |
Rogers, D. F. Procedural elements for computer graphics WCB/McGraw Hill 1998 | |
Slusallek, Philipp Vision: An architecture for physically-based rendering Inst. für Math. Maschinen und Datenverarbeitung 1996 | |
Watt, Alan H. and Watt, Mark Advanced animation and rendering techniques: Theory and practice ACM 1992 |