|
Link to the Homepage: Computer Graphics
Most important books: | |
Marschner, Steve and Shirley, Peter Fundamentals of Computer Graphics Peters 2016 | |
Pharr, Matt; Jakob, Wenzel and Humphreys, Greg Physically Based Rendering Elsevier 2017 | |
Sellers, Graham; Kessenich, John and Shreiner, Dave OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V Addison Wesley 2016 | |
Ebert, David S. Texturing and Modeling: A Procedural Approach Morgan Kaufmann 2003 | |
Other interesting literature: | |
Akenine-Möller, Tomas; Haines, Eric; Hoffman, Nathaniel; Pesce, Angelo; Iwanicki, Michal and Hillaire, Sebastien Real-Time Rendering Peters 2018 | |
Blinn, Jim Jim Blinn's Corner: A Trip down the Graphics Pipeline Morgan Kaufmann 1996 | |
Blinn, Jim Jim Blinn's Corner: Dirty Pixels Morgan Kaufmann 1998 | |
Cohen, M. F. and Wallace, J. R. Radiosity and Realistic Image Synthesis Academic Press Professional 1993 | |
Dutré, Philip; Bala, Kavita and Bekaert, Philippe Advanced Global Illumination Peters 2006 | |
![]() |
Encarnacao, Jose Luis; Straßer, Wolfgang and Klein, Reinhard Graphische Datenverarbeitung I: Gerätetechnik, Programmierung und Anwendung graphischer Systeme Oldenbourg 1996 |
![]() |
Encarnacao, Jose Luis; Straßer, Wolfgang and Klein, Reinhard Graphische Datenverarbeitung II Oldenbourg 1997 |
Fiume, Eugene The Mathematical Structure of Raster Graphics Academic Press 1989 | |
Foley, James; van Dam, Andries; Feiner, Steven K.; Hughes, John F. and Phillips, Richard L. Grundlagen der Computergraphik, Einführung, Konzepte, Methoden Addison-Wesley 1994 | |
![]() |
Foley, James; van Dam, Andries; Feiner, Steven K. and Hughes, John F. Computer Graphics: Principles and Practice Addison-Wesley 1996 |
Glassner, Andrew S. Principles of Digital Image Synthesis: Volume One Morgan Kaufmann 1995 | |
![]() |
Glassner, Andrew S. Principles of Digital Image Synthesis: Volume Two Morgan Kaufmann 1995 |
Glassner, Andrew S. Graphics Gems Academic Press 1998 | |
Glassner, Andrew S. An Introduction to Ray Tracing Academic Press 2002 | |
![]() |
Hearn, Donald Computer Graphics Prentice Hall 1994 |
Jensen, Henrik Wann Realistic Image Synthesis Using Photon Mapping Peters 2010 | |
Joy, Kenneth I.; Grant, Charles W.; Max, Nelson L. and Hatfield, Lansing Tutorial: Computer Graphics: Image Synthesis Computer Society Press 1988 | |
![]() |
Sellers, Graham and Kessenich, John Vulkan Programming Guide: The Official Guide to Learning Vulkan Addison Wesley 2016 |
![]() |
Earnshaw, Rae and Kilgour, Alistair Graphics Tools for Software Engineers Cambridge University Press 1989 |
![]() |
Pavlidis, Theo Algorithmen zur Grafik und Bildverarbeitung Heise 1990 |
Peitgen, H.-O. and Richter, P. H. The Beauty of Fractals Springer 1986 | |
![]() |
Pixar The RenderMan Interface, V3.1 Pixar 1995 |
Rogers, D. F. Procedural Elements for Computer Graphics WCB/McGraw Hill 1998 | |
![]() |
Slusallek, Philipp Vision: An Architecture for physically-based Rendering Inst. für Math. Maschinen und Datenverarbeitung 1996 |
Watt, Alan H. and Watt, Mark Advanced Animation and Rendering Techniques: Theory and Practice ACM 1992 |