Literature for Computer Graphics


Link to the Homepage: Computer Graphics


Most important books:
no image available Marschner, Steve and Shirley, Peter
Fundamentals of computer graphics
Peters 2016
no image available Pharr, Matt; Jakob, Wenzel and Humphreys, Greg
Physically based rendering
Elsevier 2017
no image available Sellers, Graham; Kessenich, John and Shreiner, Dave
OpenGL programming guide:
The official guide to learning OpenGL, Version 4.5 with SPIR-V

Addison Wesley 2016
  • print: KES j 2016:1 1.Ex
no image available Ebert, David S.
Texturing and modeling:
A procedural approach

Morgan Kaufmann 2003
  • print: EBE d 2003:1 1.Ex



Other interesting literature:
no image available Akenine-Möller, Tomas; Haines, Eric; Hoffman, Nathaniel; Pesce, Angelo; Iwanicki, Michal and Hillaire, Sebastien
Real-time rendering
Peters 2018
  • print: AKE t 2018:1 1.Ex
no image available Blinn, Jim
Jim Blinn's corner:
A trip down the graphics pipeline

Morgan Kaufmann 1996
  • print: BLI j 1996:1 1.Ex
no image available Blinn, Jim
Jim Blinn's corner:
Dirty pixels

Morgan Kaufmann 1998
  • print: BLI j 1998:1 1.Ex
no image available Cohen, M. F. and Wallace, J. R.
Radiosity and realistic image synthesis
Academic Press Professional 1993
no image available Dutré, Philip; Bala, Kavita and Bekaert, Philippe
Advanced global illumination
Peters 2006
no image available Encarnacao, Jose Luis; Straßer, Wolfgang and Klein, Reinhard
Graphische Datenverarbeitung I:
Gerätetechnik, Programmierung und Anwendung graphischer Systeme

Oldenbourg 1996
  • print: ENC j 1996:1 1.Ex
no image available Encarnacao, Jose Luis; Straßer, Wolfgang and Klein, Reinhard
Graphische Datenverarbeitung II
Oldenbourg 1997
  • print: ENC j 1997:1 1.Ex
no image available Fiume, Eugene
The mathematical structure of raster graphics
Academic Press 1989
  • print: FIU e 1989:1 1.Ex
no image available Foley, James; van Dam, Andries; Feiner, Steven K.; Hughes, John F. and Phillips, Richard L.
Grundlagen der Computergraphik:
Einführung, Konzepte, Methoden

Addison-Wesley 1994
  • print: FOL j 1994:1 1.Ex
no image available Foley, James; van Dam, Andries; Feiner, Steven K. and Hughes, John F.
Computer graphics:
Principles and practice

Addison-Wesley 1996
  • print: FOL j 1996:1 1.Ex
no image available Glassner, Andrew S.
Principles of digital image synthesis:
Volume 1

Morgan Kaufmann 1995
no image available Glassner, Andrew S.
Principles of digital image synthesis:
Volume 2

Morgan Kaufmann 1995
no image available Glassner, Andrew S.
Graphics gems
Academic Press 1998
  • print: GLA a 1998:1 1.Ex
no image available Glassner, Andrew S.
An introduction to ray tracing
Academic Press 2002
  • print: GLA a 2002:1 1.Ex
no image available Hearn, Donald
Computer graphics
Prentice Hall 1994
  • print: HEA d 1994:1 1.Ex
no image available Jensen, Henrik Wann
Realistic image synthesis using photon mapping
Peters 2010
  • print: JEN h 2010:1 1.Ex
no image available Joy, Kenneth I.; Grant, Charles W.; Max, Nelson L. and Hatfield, Lansing
Tutorial: Computer graphics
Image synthesis

Computer Society Press 1988
  • print: JOY k 1988:1 1.Ex
no image available Sellers, Graham and Kessenich, John
Vulkan programming guide:
The official guide to learning Vulkan

Addison Wesley 2016
  • print: KES j 2016:2 1.Ex
no image available Earnshaw, Rae and Kilgour, Alistair
Graphics tools for software engineers
Cambridge University Press 1989
  • print: KIL a 1989:1 1.Ex
no image available Pavlidis, Theo
Algorithmen zur Grafik und Bildverarbeitung
Heise 1990
  • print: PAV th 1990:1 1.Ex
no image available Peitgen, H.-O. and Richter, P. H.
The beauty of fractals
Springer 1986
no image available Pixar
The RenderMan interface, V3.1
Pixar 1995
  • print: PIX a 1995:1 1.Ex
no image available Rogers, D. F.
Procedural elements for computer graphics
WCB/McGraw Hill 1998
  • print: ROG d 1998:1 1.Ex
no image available Slusallek, Philipp
Vision:
An architecture for physically-based rendering

Inst. für Math. Maschinen und Datenverarbeitung 1996
  • print: SLU ph 1996:1 1.Ex
no image available Watt, Alan H. and Watt, Mark
Advanced animation and rendering techniques:
Theory and practice

ACM 1992
  • print: WAT a 1992:1 1.Ex